What if there was war in space?next generation of war.
One
day humanity will take to the stars, and just like it did in the sea and the
air, it will bring its weapons with it. Though we can hope that the rise of
mankind from the cradle of its infancy to the heavens above will be accompanied
by a similar cultural enlightenment, it's likely that humans will keep on
shooting at each other no matter where they find themselves.
But odds are war in
space won't look a thing like what you see on film and TV nowadays. Hello and
welcome to another episode of The Infographics Show- today we're taking a look
at what war in space would look like in the future.
Most science fiction
mirrors its wars along the lines of World War I and II naval battles, with
large battleships squaring off against each other as smaller cruisers dart in
and out of the fight to strike at targets of opportunity. From the rear,
squadrons of fighters and bombers weave through the melee to deliver
devastating blows at knife-fighting range.
Yet space involves moving war from two dimensions to a third
dimension mankind is largely unfamiliar with, and a place where physics will
always dictate the winner.
So what would a real
space war look like versusa traditional science fiction one? Let's take a look
at weapons and defences, ship types, and tactics. Space-based weapon systems
will be able to enjoy one advantage over planetary weapons: a lack of friction
and gravity both.
On earth, gravity
pulls even the fastest bullet to the ground, and friction as it travels through
the air starts slowing it down the moment it leaves the barrel. But in the
almost perfect vacuum of space there is no friction to slow down a projectile,
and unless fighting very near a supermassive source of gravity, there won't be
much to pull a projectile off its trajectory.
Weapons and defences
will depend very much on the advances made by future technological
breakthroughs, but if we extrapolate what we know about physics today and
projected technological realities, we can start to build a picture of what
weapons and defences will be realistic in the near to medium term. Weapons will
be divided along three main types: kinetic cannons, missiles, and directed
energy weapons.
Kinetic cannons are a
technology we've been largely familiar with for most of human history- they
involve nothing more complicated than taking a dense object and shooting it
really, really fast. In the future, rail guns will be able to achieve incredible
velocities, and removed from the physical constraints of friction in an
atmosphere, they'll largely be limited only by the ability to generate greater
and greater amounts of power.
Kinetic cannons will indubitably thus be the most powerful
weapons available to a future spacecraft- except perhaps nuclear weapons, though
they will offer a major advantage over even a space nuke: the ability to
concentrate their energy release in a very small target area.
A nuclear weapon releases a massive amount of energy over a
relatively large area, but the blast from a kinetic impactor will initially be
focused onto a very small target area on an enemy ship's armor, potentially
giving it far greater penetration power over futuristic armors than anything
short of a direct hit with a nuclear weapon- and with a far greater firing rate
and cheaper cost.
But kinetic impactors suffer from one major disadvantage:
space battles will begin at massive distances- likely greater than even the
240,000 miles (386,000 km) from the Earth to the moon. At such distances even a
hypervelocity kinetic cannon will be easy to dodge by an enemy ship, which
could simply thrust slightly to one side and let the rounds pass harmlessly by.
Thus kinetic cannons
will be reserved for short distances, salvos meant to devastate an enemy ship
in close quarters combat notunlike age of sail broadsides. Missiles will be the
workhorse of space combat.
With their ability to
be guided to a target by long range sensors, or to guide themselves, and with
an onboard engine and fuel, a missile could be fired at extreme ranges and be
maneuverable enough to adjust for evasive maneuvers froman enemy ship.
Two types of missiles will be fielded by spaceships: lighter,
long-range missiles, and larger, intermediate range missiles. The first salvos
at long ranges will be of light missiles carrying smaller, less dense warheads.
This will allow each
missile to accelerate to extremely high speeds, while leaving them with enough
delta-V, or energy required to change trajectory and velocity, to reach even an
evading target.
The aim of these first salvos of lower yield missiles will
be to stress the enemy ship's defences, and cause any structural damage possible-
especially to sensors and defensive systems such as point-defence weapons.
As the spacecrafts near each other and it becomes harder to
evade each other's attacks, larger missiles with denser warheads will be
deployed. Needing less fuel, or delta-v, to intercept their targets, the key
would now be to survive penetrating past an enemy ship's point defence system-
or the weapons, likely laser or particle beams, which a ship will use to defend
against missiles.
Denser missiles with
additional shielding will be better able to survive blasts from high energy
lasers, and thus reach their target-but all that added weight will make them
useless at anything but medium to close range. Most fights will end here, as
the incredible destructive power of even a sub-nuclear munition versus a
spacecraft will be immediately catastrophic.
Directed energy weapons will largely be used only for defence.
Given the long ranges of space combat and a laser or particle beam's dispersion
over long distances, it's doubtful any futuristiclaser system could deliver
enough heat to a target past a few hundred kilometers.
However if a beam could somehow be focused enough for
extremely long distances, lasers would quickly outclass even missiles as their ability
to strike a target at light speed would make them impossible to dodge. In all
likelihood though, military grade lasers will remain viable only at very close
ranges, and be used exclusively for defending against missile attacks.
Their ability to strike at light speed would make them an
ideal defence against enemy missiles, to overcome this point defence system a
ship will need to either deploy very heavily shielded missiles, or launch swarm
attacks of dozens if not hundreds of missiles at once.
While lasers would be ideal for defending at close ranges,
they do produce a great deal of waste heat which would need to be radiated out
into space. This means radiators built either along the hull of the ship or
extending from it, and radiators are by their nature extremely fragile.
If long-range missile attacks from initial volleys manage to
damage some of these radiators, the crew might find themselves unable to use their
point defence lasers for fear of cooking themselves alive inside their ship- or
at the very least melting their own weapons.
Defending against
enemy attack in space will largely be the job of the point defence system and a
robust electronic warfare suite that can jam or spoof and incoming missile's
guidance. Barring some incredible development in armor plating, or shield-like
technology, there simply won't be much use in trying to armora spacecraft
heavily enough to survive more than a grazing blow.
That has less to do with the ability to actually make armor
tough or thick enough, and more with simple fuel economy- a bulkier, heavily armored
ship will need more fuel to maneuver in space, and the extra fuel will need
more fuel to push it along as well... in space flight you very quickly reach
diminishing returns when you start trying to add extra mass.
That means spacecraft
will be lightly armored, and depend on speed, point defence weapons, striking
first, and electronic warfare capabilities for survival. The big hulking
battleships of science fiction may look awesome, but in reality would simply be
too large and slow a target to evade volleys of missiles or kinetic impactors,
and their huge mass would make them too costly in terms of fuel to ever get
anywhere.
So militaries in the future will instead rely on smaller,
lightly armored ships that can move and maneuver quickly. But if you've got a
Star Wars-style dogfighting scene in mind, think again. Ships will be
detectable at extremely long ranges due to the electronic emissions they
generate and the heat from their engines, meaning their trajectories will be
easily plotted.
To change direction in space you have to overcome your own
momentum, so trying to make a right hand turn for instance will mean that you need
to turn around and burn away from the direction you were just traveling, and
then turn again and burn in the new direction you want to go.
Again, barring some fancy futuristic breakthrough, this will
be a very lengthy and time consuming process, and will make ship trajectories
child's play to plot. That means long range missiles can be fired relatively
early and programmed to intercept a hostile ship at a specific point as plotted
by current and projected acceleration, distance to target, and direction of
travel.
Surprise simply won't
be an option- so instead ships will accelerate towards each other seeking to
achieve greater velocity than their opponent. A greater velocity will mean that
their fired missiles will have a greater initial velocity as they travel
towards their target, granting them extra delta-v for maneuvering and a greater
kinetic energy upon impact.
Ships will face off against each other like two drag cars
playing a game of chicken, and whoever is fastest, has the best point defence and
electronic warfare system will be the winner.
Although in all
likelihood given the fragility of spacecraft and the awesome destructive power
of kinetic cannons and missiles, most space battles will end with few surviving
spacecraft on either side.
Whoever inflicted the greatest monetary damage will likely
end up the winner of a space war. Sadly for the sci-fi enthusiasts amongst us war
in space won't be nearly as heroic or awe-inspiring as in the movies, and will
instead boil down to games of chicken between heavily armed and lightly armored
suicide death-coffins.
Maybe though a few pointless and mutually destructive space
battles will be exactly what humanity needs in order to decide that war is
truly at last completely pointless, and something we can leave behind along
with our very muddled history as we reach into the stars in an attempt to forge
a new destiny for ourselves.
But probably not. If
you want to know what a space war would look like during the present day, make
sure you check out Part 1. How do you think war in space will look like? What
kind of ships would fare best in space combat? Let us know in the comments
section!

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